Our friends over at PointCloud Media just did a proof-of-concept for a project called “Raylight4D”, a really cool projectionmapping system for pools. Although details are necessarily quiet, Jack Hattingh explains, “The test was done with a ##### projector and the most beautiful thing is that the ambient light above the water does not affect the image.. the contrast ratio is pretty good and you can get good results with less projectors. 3D projections on water are typically cheaper, since they require less projectors compared with 3D building projections; and typically, no permits are required to use pool sites for projection mapping. Essentially, pools are also more conducive to projection mapping because of their low ambient lighting, color, and ubiquity.”
Mermaids, sharks, disappearing sand….pools make a perfect mapping surface! Next step- motion tacking interactivity???
Check out some of Jack’s other work HERE, or head over to PointCloud’s website and check it out!
I love small-scale mapping projects. Pomplamoose put together this yummy little vid using one projector and a bunch of foam core- done to their mashup of Happy and Get Lucky. It would seem that after a little studying, they’re only using Final Cut and the rendering/mapping engine, which earns very high marks from me! The fact that objects move in-and-out of frame with striking precision is not so amazing (there’s lots of software to adjust this, and having exatly measured foam-core helps)- the creative thing here is the use of timing and ….well….boobs as eyeballs. Enjoy!
Software so easy, it removes all artistic skill….
I know, there are a lot of people that this new piece of software will piss off.
It’s exquisite. It’s everything I dreamed of when I was a kid- robotics, in-camera film effects, precision. The San Francisco based firm of Bot & Dolly has pretty much upped the game for everything involving projectionmapping in real-time and combined it with extreme robotic film making. It seems a natural progression though, and I can’t think of anyone more capable and qualified to do it. But before we give in to our Robot Overlords, let’s remember they still need to be told what to do. It’s just that they do it over and over again with ridiculous precision and razor-accuracy. I don’t know what they used for projectors, but I suppose it wouldn’t take much in terms of lumens for a project like this. Projection software on the other hand was accomplished with Touchdesigner. As advanced as Touchdesigner is, the more you watch what they’re doing with the Iris robotic arm the more you realize that projectionmapping is the easy part. They have an entire array of tools at their disposal- BD Live, BD Time, and the stunning BD Wheel- a hand-held control wheel that allows you to scrub through a shot or attenuate playback speed. If you’ve ever been to the Museum of Science and Industry in Chicago and seen their toy manufacturing display – this is like that x1000. They have a couple of Motoman robotic arms that you can race and play against…but this scale is entirely different.
It’s not hard to discern where or how the effects are in-camera, but the marriage of the elements is what overwhelms me about Box. That, and the sound. That first big whoosh at 1:24 is just plain sensual.
Tobias Kinnebrew of B&D explains: “Box explores the synthesis of real and digital space through projection-mapping on robotically controlled moving surfaces. The short film documents a live performance, captured entirely in camera. Bot & Dolly created this work as both an artistic statement and a technical demonstration. It is the product of an experience vision realized through the integration of multiple technologies pivoting on our software platform BD Movetm for precision control of robotics.” It doesn’t take a lot of imagination to extrapolate where you can go with this type of gear on a film set. With the extreme precision and playback capabilities, the possibilities are truly endless. I gotta get out to the coast and see this in person. That’s all there is to it.
Absolute heaven. Dig it!
For you Touchdesigner followers, Touch In-N-Out Meetup is in Brooklyn this Friday Sept. 6th. Dev Harlan and Barry Threw will be on hand to discuss their work with Touchdesigner and give attendees a rare glimpse into the world of this great piece of software and it’s influence on the industry. Head over to TouchIn NYC to RSVP and get directions. If you’re anywhere near the Eastern Seaboard and want to attend an incredible session- this would be the one!
Rumor has it there will be a live stream, so stay tuned- I’ll post a link if one becomes available.
I’ve been a Clancy fan from the beginnings of Rainbow Six to the latest release of Splinter Cell- even going so far as to join gaming ladders and lose myself in FPS overload. So I was absolutely giddy when I saw the latest press from Leviathan. Looks like Touchdesigner was the weapon of choice for the mockups and playback…read on:
From our friends to the North:
CHICAGO – Aug. 27, 2013 – The principals of the award-winning Leviathan creative studio are very proud to showcase their artistry for Ubisoft(R) Entertainment at this year’s Electronic Entertainment Expo (E3) trade show. At its global press conference streamed live worldwide this past June, Ubisoft dramatically announced the forthcoming release of the next blockbuster title in the critically acclaimed Tom Clancy franchise. That title, Tom Clancy’s Splinter Cell Blacklist, was released last week in the U.S. and Europe. (more…)
Huge shout out to our friends Jack Hattingh and Alan Demafiles- they’ve opened up shop at Pointcloud Media and their website is live. Check it out- they have an immense background in projectionmapping, domes, and other creative uses of projection.
I know- it’s been a while. The summer, sadly, has gone. I pretty much worked and relaxed and didn’t pay too much attention to the blog. Life is like that- hit it hard in some areas, lay low in others. But luckily those patterns are bound to shift and I feel change a’comin’. To start off, we just finished a multi-million dollar renovation to the theatre I work at…which sounds glorious on the surface. In reality, it was replacement of the seats and carpet, addition of air conditioning to the tech areas, and a lot of paint and roofing. Not at all what you’d think from a gear perspective, but we did get a kick-ass sound system out of the deal- details forthcoming….
But about the PODCAST! I’d toyed around with the idea of other media for a while but the opportunity never really presented itself and being a video guy, my heart wasn’t in it. But along came George Tucker from AV Nation with just enough idea and wax to spark me and viola! A podcast! But what the heck would anyone want to listen to? Projection stuff of course!
In the first of what I hope will be a series of casts, I interviewed Bryan Dodson (along with Michelle Dodson and Brian Blessinger) of Integrated Visions. You’ve seen them here before….they’ve done all manner of projectionmapping projects and curated an art show that used projectionmapping as the primary medium. I was completely honored to use the interview for the inaugural run of the Projectionfreak Podcast. Much thanks go to the IVP team for putting up with my schedule and really shedding some light on a fascinating subject. AV Nation has a ton of other podcasts as well with a wide range of projection related topics so be sure to give them a listen.
And about that schedule…..keep on reading- there’s some great stuff coming up (including some gear reviews)
I know it may come as a surprise, but I don’t go to movies that often. I have a theater rig at home and with three kiddos the time, expense, and hassle of going to the theater to see a movie is just…well, not that often. We went this past Friday to see Despicable Me 2 and decided to take the whole entourage….we had a $25 gift card and the matinee is cheap anyway. After shelling out another $25 for snacks/popcorn/crud we sat in pretty maxed out stadium-style seats just off-center-right. I watched the previews and noticed that all the text was either drop shadowed or just out of alignment. I looked up to the booth and saw that they were indeed using two projectors- definitely out of convergence. For a minute I thought maybe they’re set for some sort of 3D setting and when the feature came on they would be in line. Not so. The Feature was just as fuzzy. I thought- OK, I’ll just watch and enjoy. But I kept going back to it- it was making me crazy!
Really? In a modern theater that uses what I think are decent digital projectors- out of alignment? Maybe my off-axis viewing was the culprit- but I don’t think so. I don’t think that Regal would shell out the dough for an auto-align system…so I found myself thinking about the theaters in the past with actual operators that would ensure a clean, beautiful presentation- devoid of (holy-crap-I-can’t-believe-their-projectors-are-not-converged) alignment errors. Do they occasionally go through and align the rig? Wait- I paid a crazy amount of money to watch a feature- and it’s out of alignment????
Needless to say I won’t be seeing any movies at the cinema too soon. I’ll watch them on my properly tweaked, single gun system at home. And when I do have to use my two projectors at work, I’m going to make it a point to make sure they are not only properly converged, but razor-sharp. I sent an email using Regal’s lame “contact us” web-form, but you can only submit 255 characters, so I don’t think I got my point across. It’ll probably end up in some cyber-trashcan anyway.
Check out this recent vid from the venerable Memo Akten of Marshmallow Laser Feast. Just some tests with realtime interactive lasers (this time a 4W RGB, 90Kpps), finger tracking, ilda, etherdream dac, leapmotion, openframeworks, ofxEtherdream, ofxIlda, ofxLeapMotion and a DJI Fantom thrown in for good measure.
I’ve played with a Leap…it’s veeeerrryyy promising! Nothing beyond the developer stages just yet, but this takes it to a whole new level! Nice work Memo!
Calibre UK has further strengthened its LEDView530 scaler/switcher with the addition of new firmware for user selectable and variable picture-in-picture (PIP) flexibility. For all of you LED freaks out there, this ought to be a welcome upgrade. The LEDview 530 has a street price of $10,999 so it’s low-cost insurance for a great image!
From their press release:
“The new PIP function of the LEDView530 scaler/switcher adds the functionality of expensive windowing solutions available from other manufacturers in the market today, but at an affordable price,” explains Tim Brooksbank, Chairman at Calibre UK.
PIP is used for the composition of a single displayed image comprised of background content, plus a second windowed input channel, viewed on one single LED videowall. Typically the background content will be computer generated. The LEDView530supports virtually all sources including Mac and PC and the PIP content is a video feed either direct from a camera or via a vision mixer, typically over 3G or HD-SDI.
“The firmware update is considerably important for smaller installs requiring variable PIP sizes and backgrounds, particularly at smaller facilities such as sports grounds where it gives LEDView530 a significant advantage in allowing users to generate a combined image, with advanced features such as pixel-accurate PIP sizing and PIP fade in/out transitions,” adds Brooksbank.
Significantly, LEDVIew530’s PIP is inserted within the defined output pixel area, so once the overall picture size has been set tosuit the LED videowall using Calibre UK’s class-leading per-edge-based left/right/top/bottom sizing mechanism ensuring the PIP is automatically sized proportionately within that defined LED videowall pixel area. This advancedprocessing makes it very fast & simple to adjust the LEDView530 scaler/switcher for virtually any LED videowall.
“Variable PIP size can be used as a main background, so that a display showing a sports event plus scoreboard or advertising data can be composed. An event may be shown in the top portion of the screen with data below and to the right, or either side of that live image.”
The new firmware for the LEDView530 scaler/switcher is available now. Existing users can take advantage of the firmware update immediately by downloading the update free from www.calibreuk.com.
From our friends over at Immersive Ltd. comes this building-sized projectionmapping done at the Friends House, home of Quakers in Britain.
Ben tells me they used 3 x Christie Roadie 35K to do the gig. Parts of the content were created by the in-house creative at Immersive’s Studio using 3D Studio Max, After Effects, Cinema 4D, Maya. Immersive also worked with students to produce some of the content using a variety of packages. Students were from Ravensbourne College, University of West London, Middlesex University and Teeside University.
The final piece was edited together in Final Cut Pro. The resolution of the project was 3600 x 1080.
The mapping and playback was from 2 x T4 Ai media servers a primary playback machine and a hot spare running through a Switcher.
Biofuel power lights and sound equipment by Firefly Solar (http://www.fireflysolar.net/). Sound design by Zen Death Squad (http://zendeathsquad.com/), music by Jazon Mraz (http://jasonmraz.com/) and the project was curated and directed by Immersive Ltd (http://www.immersive.eu/). Immersive donated the project to Greenpeace UK.
Got a great tip on a massive 360deg. projection rig for New Zealand’s Barfoot and Thompson’s 90th birthday. Spyglass used 22 Christie 20k projectors and covered about a 290m image of immersive projection. From blowing out 90 candles to a full 90 year history of barefoot and Thompson, this was truly impressive!
Another really cool project from our friends at NYX Visual- ‘Electric Bit’. Louis De Castro says they developed the concept to be shot on the back wall of a new very futuristic venue in Paris: l’Electric. “Our setup was done using a custom built quartz composer rig. It’s based on the “Tracked User” functionality of the kinect camera, importing only the silhouettes of the persons moving in front of it. The feed was pixelized according to the wall sculpture grid then used as a mask to play media content and interact with various effects (color, speed etc…). We then remapped the video feed using MadMapper. Creating a new surface for every pixel then mapping it to each pyramid, we covered the maximum space our video projector could provide. The result was a 8bit looking tracking funhouse installation played by the audience of the night.”
In typical, glorious Disney-fied fashion Spaceship Earth, the giant golfball icon of Epcot, was transformed into Mike Wazowski- the one-eyed character from Pixar’s Monsters, Inc. to celebrate the the park’s recent “Monstrous Summer” kickoff. Visual stunts on this scale are nothing new for the Mouse, in fact I’m surprised they haven’t done it on SE before. The projectionmapped “Magic, Memories, and You” show on Cinderella’s castle was their first foray into building-sized mapping and while impressive, was a little slow on the uptake. But like all things Disney, it’s done really well and to an extent that most other entertainment venues can’t come near in terms of quality and execution.
For the Monter Summer kickoff, they used 8 Christie 35k projectors utilizing Twist for the curvature. I won’t make it down there until October so I’ll probably miss it….but maybe they’ll come up with some other theme for the 188-foot perfect projection surface.
Here’s the behind-the-scene:
This business is full of deadlines and we all hate them. For some of us it’s more Love/Hate (I personally love tight deadlines…makes you feel alive). The following video shows a rather hectic deadline that Montreal-based GraphicsEmotion dealt with around Coachella time. Next time you have a deadline, remember what it must be like for a bunch of people to have that same deadline, and what it took to get to the end! We’ll look at some more great stuff from Julien Abril and the team at GEM in the very near future……
Got a great tip from Erick Calderon over at Light Art Interactive- his new projectionmapping app for iOS called- you guessed it- Light Art. Erick works a lot with Touchdesigner and got tired of using giant computers to come up with mapping schemes, so why not make a tablet app? I haven’t had a chance to download and use it yet, but it looks fascinating. As soon as I procure an iPad, I’ll let you know how it goes, but in the meantime, for those of you with an iPad with an HDMI interface, give it a go and let me know…better yet- let Erick know!
From The Agency, comes this great looking project- shot at night in the forest of Fontainebleau. Romain tells me they first shot the band members in their photo studio. Then, during the night in the forest of Fontainebleau, they projected their portraits on the rocks and trees and then took about 600 pictures (like a stop-motion). Finally, they assembled the pictures and added a camera traveling (parallax) and transitions between pictures (morphing) with Apple’s Motion software. Love that they did it on the fly, with a car battery and an inverter!
- video projector Optoma 3000 lumens
- electrical converter
- power supply car battery
- midi keyboard
- camera Nikon D800
- Apple Motion
- Apple Final Cut
When I was a kid growing up on the West Coast, the hot ticket in shoes was to own a pair of Vans. They ultimately became the de-facto skate/surf/grunge wear shoe-of-choice when they came out with the slip-on version (still are AFAIK). The beauty of Vans at that point (early 80′s) was that they were still quite boutique and you could pick and choose different colors/fabrics for the various designs they had. If you were reeeaallllly cool, you could take (as I did) your own fabric in and have them make a pair for you.
Fast forward 30 years and you get the following. (more…)
There’s some great videos coming out of the Mapping Festival 2013 held May 2-12 in Geneva. I’ll post some more this week- We’ve seen the work of Bordos.Artworks in the past, but here’s a reminder- I wish I had a decent pair of 3D goggles…..
By all accounts it looks like Form and Substance was a big success. If you couldn’t make it to the show, here’s a little teaser footage with a few recognizable pieces….
Hoping to get some details from Bryan in the near future…
Big reminder- Form and Substance: Projection Mapping in Contemporary Art, the first group exhibition in the United States dedicated exclusively to artists working with projection mapping as a medium- is this Friday. If you’re in the NYC area and you’re a fan, get to this exhibition!
In addition to the already outstanding line-up (including Davy and Kristin McGuire, John Ensor Parker, Joanie Lemercier), they’ve added two new artists to the roster: Joel Fitzpatrick is a fine artist, fashion designer, interior designer, lighting designer, and production designer. He will be presenting three works, including a collaboration with New York based painter and graffiti artist Adam Dare.
The exhibition opens Friday, May 10 at 6 PM at the Gowanus Ballroom at 55 9th Street in Gowanus, Brooklyn. The opening party is from 6 PM to 10 PM, and entry is free.
There will be a $10 cover charge starting at 10 PM, with Percussion Lab residents Nooka Jones and Archie Pelago playing till 4 AM. Proceeds from the door go to benefit the Gowanus Ballroom, which is still recovering from damage incurred during Hurricane Sandy.
The full list of artists is below. We are also still accepting tax-deductibe donations to help defray costs, including travel and accommodations for our foreign artists, promotional expenses, and production costs for several works. All donations are processed by Mister Artsee, a 501 (c) (3) arts-industry non-profit. Email for details about donating.
Collecting awards, that is. Chicago based visual studio Leviathan garnered the Platinum Remi Award for Visual/Special Effects this past weekend at the 46th WorldFest-Houston International Film Festival (www.worldfest.org) for their original short film “Lilith”. Then, at the FITC Toronto Design and Technology Festival last Monday, Leviathan’s executive creative director Jason White personally accepted the FITC Best Animation Award for the studio’s sensational “Wooden Toy” project for Ninja Tune recording artist Amon Tobin.
“We have an awful lot of people to thank for putting us in the position to earn this recognition from the judges of the world’s longest-running independent film festival, and from the FITC, which covers the future of everything innovative, technical and creative,” White began. “Across the spectrum of our phenomenal creative partners including V Squared Labs and Red Moon Theater among many others, unbelievably talented and passionate artists and craftspeople, to my fellow principals Chat Hutson and Matt Daly, we are counting a lot of blessings this week. Immense thanks to everyone who has played a part in our success to date, and with this recognition, we are even more inspired to create phenomenal visual experiences.”
Since launching in 2010, Leviathan’s collaborations with agencies, brands and leading filmmakers have rendered scores of sensational projects across all markets and industries and earned award recognition from the Association of Independent Music, Communication Arts Magazine, the AICP, The D Show, The One Club, and the Themed Entertainment Association.
Earlier in his day at FITC, Jason presented his original talk entitled “Hyperblender, the collision of art and technology” an hour-long presentation discussing vision, our past and future of creating transformative visual experiences. According to feedback from conference organizers and on Twitter, it was one of the most talked-about of the conference’s 70 sessions, which drew over 1,200 attendees from around the world over the past three days.
Congratulations Leviathan! Well deserved accolades!
d3 Technologies are pleased to announce San Carlos based rental and staging company Tekamaki have signed up to become the latest d3 Studio. With a client base ranging from NASA to Nintendo and Electronic Arts to Google, Tekamaki profiles as a high-end technical service provider with deep roots in display technology and an extremely knowledgeable staff.
Tekamaki’s capabilities range from concept development through process management, project design and staging. A small, flexible company with decades of industry experience between its team members, Tekamaki’s focus has always been on teamwork, talent, innovation and the latest in display and media technology to help their clients successfully communicate their message. Tekamaki used d3 systems on the September 2012 DreamForce event for Salesforce.com, which saw the entire San Francisco City Hall mapped up for a one-off performance by the Red Hot Chili Peppers. Based in San Carlos, California, Tekamaki team members include Matt Ward (co-founder of Element Labs), Joe Conway, Ron Machado, Robert Loney and Christopher Burdett.