Our friends over at PointCloud Media just did a proof-of-concept for a project called “Raylight4D”, a really cool projectionmapping system for pools. Although details are necessarily quiet, Jack Hattingh explains, “The test was done with a ##### projector and the most beautiful thing is that the ambient light above the water does not affect the image.. the contrast ratio is pretty good and you can get good results with less projectors. 3D projections on water are typically cheaper, since they require less projectors compared with 3D building projections; and typically, no permits are required to use pool sites for projection mapping. Essentially, pools are also more conducive to projection mapping because of their low ambient lighting, color, and ubiquity.”
Mermaids, sharks, disappearing sand….pools make a perfect mapping surface! Next step- motion tacking interactivity???
Check out some of Jack’s other work HERE, or head over to PointCloud’s website and check it out!
It’s exquisite. It’s everything I dreamed of when I was a kid- robotics, in-camera film effects, precision. The San Francisco based firm of Bot & Dolly has pretty much upped the game for everything involving projectionmapping in real-time and combined it with extreme robotic film making. It seems a natural progression though, and I can’t think of anyone more capable and qualified to do it. But before we give in to our Robot Overlords, let’s remember they still need to be told what to do. It’s just that they do it over and over again with ridiculous precision and razor-accuracy. I don’t know what they used for projectors, but I suppose it wouldn’t take much in terms of lumens for a project like this. Projection software on the other hand was accomplished with Touchdesigner. As advanced as Touchdesigner is, the more you watch what they’re doing with the Iris robotic arm the more you realize that projectionmapping is the easy part. They have an entire array of tools at their disposal- BD Live, BD Time, and the stunning BD Wheel- a hand-held control wheel that allows you to scrub through a shot or attenuate playback speed. If you’ve ever been to the Museum of Science and Industry in Chicago and seen their toy manufacturing display – this is like that x1000. They have a couple of Motoman robotic arms that you can race and play against…but this scale is entirely different.
It’s not hard to discern where or how the effects are in-camera, but the marriage of the elements is what overwhelms me about Box. That, and the sound. That first big whoosh at 1:24 is just plain sensual.
Tobias Kinnebrew of B&D explains: “Box explores the synthesis of real and digital space through projection-mapping on robotically controlled moving surfaces. The short film documents a live performance, captured entirely in camera. Bot & Dolly created this work as both an artistic statement and a technical demonstration. It is the product of an experience vision realized through the integration of multiple technologies pivoting on our software platform BD Movetm for precision control of robotics.” It doesn’t take a lot of imagination to extrapolate where you can go with this type of gear on a film set. With the extreme precision and playback capabilities, the possibilities are truly endless. I gotta get out to the coast and see this in person. That’s all there is to it.
Absolute heaven. Dig it!
I’ve been a Clancy fan from the beginnings of Rainbow Six to the latest release of Splinter Cell- even going so far as to join gaming ladders and lose myself in FPS overload. So I was absolutely giddy when I saw the latest press from Leviathan. Looks like Touchdesigner was the weapon of choice for the mockups and playback…read on:
From our friends to the North:
CHICAGO – Aug. 27, 2013 – The principals of the award-winning Leviathan creative studio are very proud to showcase their artistry for Ubisoft(R) Entertainment at this year’s Electronic Entertainment Expo (E3) trade show. At its global press conference streamed live worldwide this past June, Ubisoft dramatically announced the forthcoming release of the next blockbuster title in the critically acclaimed Tom Clancy franchise. That title, Tom Clancy’s Splinter Cell Blacklist, was released last week in the U.S. and Europe. (more…)
I know it may come as a surprise, but I don’t go to movies that often. I have a theater rig at home and with three kiddos the time, expense, and hassle of going to the theater to see a movie is just…well, not that often. We went this past Friday to see Despicable Me 2 and decided to take the whole entourage….we had a $25 gift card and the matinee is cheap anyway. After shelling out another $25 for snacks/popcorn/crud we sat in pretty maxed out stadium-style seats just off-center-right. I watched the previews and noticed that all the text was either drop shadowed or just out of alignment. I looked up to the booth and saw that they were indeed using two projectors- definitely out of convergence. For a minute I thought maybe they’re set for some sort of 3D setting and when the feature came on they would be in line. Not so. The Feature was just as fuzzy. I thought- OK, I’ll just watch and enjoy. But I kept going back to it- it was making me crazy!
Really? In a modern theater that uses what I think are decent digital projectors- out of alignment? Maybe my off-axis viewing was the culprit- but I don’t think so. I don’t think that Regal would shell out the dough for an auto-align system…so I found myself thinking about the theaters in the past with actual operators that would ensure a clean, beautiful presentation- devoid of (holy-crap-I-can’t-believe-their-projectors-are-not-converged) alignment errors. Do they occasionally go through and align the rig? Wait- I paid a crazy amount of money to watch a feature- and it’s out of alignment????
Needless to say I won’t be seeing any movies at the cinema too soon. I’ll watch them on my properly tweaked, single gun system at home. And when I do have to use my two projectors at work, I’m going to make it a point to make sure they are not only properly converged, but razor-sharp. I sent an email using Regal’s lame “contact us” web-form, but you can only submit 255 characters, so I don’t think I got my point across. It’ll probably end up in some cyber-trashcan anyway.
By all accounts it looks like Form and Substance was a big success. If you couldn’t make it to the show, here’s a little teaser footage with a few recognizable pieces….
Hoping to get some details from Bryan in the near future…
Collecting awards, that is. Chicago based visual studio Leviathan garnered the Platinum Remi Award for Visual/Special Effects this past weekend at the 46th WorldFest-Houston International Film Festival (www.worldfest.org) for their original short film “Lilith”. Then, at the FITC Toronto Design and Technology Festival last Monday, Leviathan’s executive creative director Jason White personally accepted the FITC Best Animation Award for the studio’s sensational “Wooden Toy” project for Ninja Tune recording artist Amon Tobin.
“We have an awful lot of people to thank for putting us in the position to earn this recognition from the judges of the world’s longest-running independent film festival, and from the FITC, which covers the future of everything innovative, technical and creative,” White began. “Across the spectrum of our phenomenal creative partners including V Squared Labs and Red Moon Theater among many others, unbelievably talented and passionate artists and craftspeople, to my fellow principals Chat Hutson and Matt Daly, we are counting a lot of blessings this week. Immense thanks to everyone who has played a part in our success to date, and with this recognition, we are even more inspired to create phenomenal visual experiences.”
Since launching in 2010, Leviathan’s collaborations with agencies, brands and leading filmmakers have rendered scores of sensational projects across all markets and industries and earned award recognition from the Association of Independent Music, Communication Arts Magazine, the AICP, The D Show, The One Club, and the Themed Entertainment Association.
Earlier in his day at FITC, Jason presented his original talk entitled “Hyperblender, the collision of art and technology” an hour-long presentation discussing vision, our past and future of creating transformative visual experiences. According to feedback from conference organizers and on Twitter, it was one of the most talked-about of the conference’s 70 sessions, which drew over 1,200 attendees from around the world over the past three days.
Congratulations Leviathan! Well deserved accolades!
I know I know….Coachella’s in full swing and UMF is so- well, done. But UMF was a huge hit this year (surprise) and along with being a huge hit, you have to have huge structures- like this one:
Design by Stephen Lieberman – SJ Lighting -sjlighting.net Production by AG Lights & Sound – ag.tc Video by ASK Media Productions – Adam Kaplan – askmediaproductions.com
Check out this massive work from QED. They were contracted to projectionmap the stage for the BBC broadcast of “Funny for Money”, a huge fundraiser put on by Red Nose Day to help people in need.
From their press release:
“QED Productions successfully delivered ground-breaking video mapping and stage lighting integration for Comic Relief’s seven-hour television broadcast on BBC One, by using nineteen high-brightness Christie 3-chip DLP projectors.
According to QED Director Paul Wigfield “not only was this was the most challenging indoor projection mapping ever attempted but also the entire rig had to be installed in just one day”. (more…)
It’s a fact that LA has the craziest traffic on the planet outside of NYC. I used to commute to Hollywood on a daily basis from the San Gabriel Valley and I can tell you- it’s not a party…at least not a party that’s fun to attend. Apart from the wackos and endless commuters, who takes care of the mundane? Which roads are open? Which ones are full of holes? Where is the traffic the worst? That job falls to Caltrans- and it’s not an easy one. So I was fascinated to see the following press release from our friends at Electrosonic about upgrading the District 7 Command Center video wall.
When Caltrans District 7 began the first phase of a multi-phase AV system upgrade at its Los Angeles facility, it contracted with Electrosonic to create a brighter, more reliable video wall for traffic monitoring that takes advantage of the latest in projection technology.
“Caltrans District 7 has more than 400 cameras on the highways of Los Angeles and Ventura counties,” says Electrosonic project manager Guy Fronte. “They can review camera feeds 24/7 in the facility and when there’s a traffic event – road damage or an accident – they can magnify that feed on the videowall. The videowall is integral to 24-hour traffic management.”
The existing videowall comprises a 12-screen center unit in a 4×3 configuration flanked by a pair of 6-screen 3×2 units. The giant wall features 80-inch diagonal screens in the center and 52-inch screens on the sides.
The standard format of the wall has single-camera feeds (more…)
Finally a review that I should’ve thought of. I don’t care about lumens, features, resolutions, lamp life, blahblahblah….I want to know if I can drive my truck over your projector! A couple of things strike me about this video. One- that DPI has a 20k that is small enough to drive over, and two- the International Sales and Marketing for DP drives the same truck as I do! Woo-hoo! When DPI sends me a unit to test, I too can drive over it with complete confidence. It’s no secret that we’re big DPI fans here at Projectionfreak. I use two of their Lightning 35hd’s all the time and they are outstanding. DPI is stepping up their rental and staging projectors with the Titan Super Quad 20k. It’s got 4 UHP lamps that can theoretically pull 8,000 hours of service, dual DVI, 3g-SDI, and HDMI 1.4 inputs, multimode warp and edge-blend, and an intelligent lens mount that can memorize positioning from .67 to 11.2:1. And it weighs just under 40kg so with the combined rigging frame it’s a cinch to fly two! Check out the RavePubs product video from ISE 2013 after you watch them try to crush it:
I thought this was a pretty unique way of ending a news year. Most of the time we’re treated to the same old ‘one-shot’ style story or a list of some sort….but projectionmapping is far cooler! Plus- who can’t resist a decent time-lapse? Juanjo Fernandez and his cohorts used a single 20k DPI to shoot this, although they said they’d rather have had 3 (who wouldn’t?)…real-world budgets- ugh.
Juanjo Fernandez of Gnomalab used Millumin to map it, along with:
Oscar Teston (Creator of VjSpain community) in art direction.
Rafel Gallego as Producer.
La bocina with the sound.
Romera diseño e Infografia, with the visual content, 3D and 2D.
all imagery courtesy/copyright Gnomalab
SOTA Creative drives game changing experience for Subaru Australia.
Following product supply challenges that resulted from the tragic Japanese earthquake and tsunami, Subaru Australia needed a game changing communication experience to re-motivate their Dealer Network and Launch two new models. As long term experiential agency for Subaru Australia, the team at SOTA conceived and produced a one-off experience incorporating a “Virtual Drive”, where all 240 people in the audience became passengers in a unique 360 degree cinematic creation. On over 125 metres of continuous screen, a Full High Definition projection system took our audience on a drive through some of Australia’s iconic landscape and environments.
SOTA Creative conceived and produced two major 360 degree cinematic experiences, one each for the reveals of the Impreza and the XV, plus continually changing 360 degree visual effects for environment design and speaker support for the duration of the evening. The images were created and edited to be delivered at Full High Definition (22,000 pixels wide and 1080 pixels high). The virtual drive experience was shot using a purpose built 9 camera rig which was mounted on a custom-fitted Film vehicle. Post production was done both in Los Angeles and Sydney and converted by SOTA to be projected through 12 Christie Projectors (HD-10k) and a Dataton Watchout Control system. Haycom provided the Christies and the staging/rigging.
all imagery courtesy/copyright SOTA Creative
After a worldwide search, SOTA Creative sourced a Los Angeles based camera system and rig capable of delivering 22,000 pixel width 360 degree images, developed a post production process to deliver the finished programs to a Watchout controlled system and then to 12 matched Christie projectors. Social Animal used the incredible SA360 rig to deliver the goods. (Make sure to check out their site for some cool interactive loops and extra footage- and some pretty amazing case studies).The continuous audience surround screen surface was a challenge in itself, needing to be floor to ceiling, while allowing “openings” for audience arrival, F&B service and the revealing of Vehicles and Entertainment. The LA team from Social Animal came to Australia for literally a 3 day shoot. We also used a still shoot of the interior of the car to produce the interior of the car and then this was added as the foreground of the video. We then had the challenge of doing rescaling up to 22,00 pixel width and had to crop it to our Aspect Ratio requirements and cut it up to suit the 12 Christie projectors (12 movies playing together using the ‘Watch out System”. And before all of this could happen we had to produce the foreground plate with the ‘interior of the car’. We produced this as a 22,000 pixels wide by 1080 high all played in full high definition. The end result was projection 106 metres around all the audience. Notice, also that the ‘rear view mirror’ had the same image as the ‘rear window’.
Linköping, Sweden, 11 January 2013: German electro pop pioneers, Kraftwerk will use the dynamic interactive and 3D features of Dataton WATCHOUT™ multi-image and presentation software, for all on-stage digital scenography at their hotly anticipated tours and concerts’ programme throughout 2013. Formed in 1970, Kraftwerk began using Stereoscopic 3D for the MoMA concerts and ”Way out West” Swedish Rock Festival in Spring 2012.
London UK based projection artist Ross Ashton, returned to Gateshead’s Saltwell Park for the Enchanted Parks 2012 event, with a beautifully imaginative large format show “Glass House” celebrating the work of Victorian stained glass artist, William Wailes. The six and a half minute piece was projected on to the front face of Saltwell Towers, Wailes’ magnificent former home in the grounds of the Park, and ran every evening for the duration of the after dark experience. It was accompanied by a soundscape created by Karen Monid and the whole work was designed from the start as an integral visual and audio narrative.
A single PIGI 6Kw projector with a double rotating scroller was used to project the images, fitted with a 25cm lens and located 35 metres away producing a 20 metre wide picture.
Challenging environmental conditions included temperatures down to -5ºC and 15 cm of snow on the ground, making it a tough working environment, but also added to the magic and ephemeral nature of the installation once up and running – which looked stunning! (ED.- Doing projection of any kind in weather like this is always a challenge often requiring special boxes to house the units in. Even with the incredible heat they put off, temps have to be stabilized across the whole piece…)
“Glass House” juxtaposed the chemical reactions involved in the process of making stained glass against those of the Great Fire of Gateshead, which ripped through the heart of the city in 1854. The fire, though destructive, was followed by the rebuilding and regeneration of the city. Ashton and Monid’s collaborative works are renowned for fusing specific themes and local history relevant to individual buildings with fabulously accessible and entertaining results. Ashton commissioned locally based photographer Shaun Thubron to visit all the churches in the area which still have intact Wailes stained glass windows, including St Nicholas’ Cathedral, Newcastle and others, which he used as original materials for his PIGI artwork.
The audio script was derived from a number of mid 19th century resources including accounts of the Great Fire and printed documents from the 1851 Great Exhibition at Crystal Palace, which enthusiastically embraced Wailes’ work.
Extracts were chosen by Monid and read by a local community group, the Friends of Saltwell Park. These were additionally composed as multi-layered sound textures.
She also used multiple glass sounds and tones – both musically and as effects – including a rendition of local folk song, ‘The Waters of Tyne’. The sound system comprised two KV2 EX12 speakers with playback via an Alesis HD24 hard drive, and all the original work was created and played back in stereo.
Ashton comments, “I was very proud to be involved in Enchanted Parks again this year, and very pleased with the results. The idea of bringing local history alive and reaching out to people in live installation like this is very exciting and rewarding”.
Enchanted Parks is organised by the Newcastle & Gateshead Initiative (NGI) and Magnetic Events.
Celebrate the holidays the Seeper way! The BBC invited the nation to celebrate the start of its 2012 Christmas Lights in a techno-driven finale at the closing of the One Show Live on BBC one. Clips taken from popular BBC programmes such as Strictly Come Dancing and Doctor Who were reworked by seeper into a two- minute, three-dimensional BBC Christmas experience to kick- start the festive celebrations in a way not seen before. “Growing up in the UK the BBC has always been central to Christmas for me”, said seeper’s founder, Evan Grant. “It’s a pleasure to use such an iconic building as our canvas. This is a great opportunity to celebrate Christmas the seeper way.
They used five of the Barco HDQ-2K 40, Barco’s giant 3D-capable projector in a specially built FOH rig to blast through the infamous London fog. Units supplied by XL Video, natch. XL recently invested heavily in Barco’s latest super high brightness projectors and these were no doubt part of that batch. The proprietary “SeeperServer” was used for playback of media.
Seeper has done some pretty outstanding gigs in the last year, and you can read more here. By all means, have a look at their website- as well as their Vimeo channel. And for some great info on their process (as well as projectionmapping in general) check out this slide deck.
I came across a really great looking mapping project from Dub Video Connection recently. They are a multidisciplinary studio, based in Lisbon, Portugal, dedicated to multimedia arts and interactivities, since 1997. They are committed to develop ideas and projects in Film Direction and Production, Graphic and Motion Design, Visual Identities for artists and festivals, Video Mapping and 3D Visuals, Interactve Systems, Technical Implementation and Visuals Creation and Performance. Dub Video Connection uses its skills, allied with the most recent technology, to blend visual narratives and visual identities and bring them to the most demanding audiences.
DVC explains about the piece, Panoramic Room 2, “In this project we used two Panasonic DS100 projectors, 10k therefore, as you can see on the video.
For the playback we used Dataton Watchout and connected to another computer for the live drawing there was a member of the team drawing with total freedom using Alchemy over the whole projection. We can say that the biggest input on “hardware” was in fact the black tape on the wall, which gave to the image that amazing contrast that we can find in the medieval stained glass. Every line and surface was mapped and operated during the show, an audiovisual experience, with sound design and music to involve the audience in that specific environment (rain, birds, lightnings, etc). This live performance wasn’t a finished product, and in this very next weekend we’ll have a another one in the same place with the same environment, but with inputs, new visuals, contents and some narrative. This project was definitely implicated in the specific architecture of that space (House of Music, by dutch architect Rem Koolhaas). This project was created as an hostage of that space, as an experimental and paisagistic approach inviting everyone to sit down and enjoy the imaginary and surrealistic transfiguration of the room.”
Love the taped outlines!
Well….The Venetian. In Las Vegas. But it looks like Venice, right? The Projection Studio is at it again with a winter wonderland being projected onto the facade of the Venetian Hotel in Las Vegas. Ross Ashton is no stranger to giant projection gigs, having accomplished some pretty amazing projects this past year. You can read more about them here or over at the Projection Studio’s website.
London, UK, based The Projection Studio – led by Ross Ashton – has delivered a spectacular and eye-catching new monumental video projection show to help celebrate the ‘Winter In Venice’ Festival at the world famous Venetian resort in Las Vegas.
Ashton has also created a series of works for a permanent video son et lumière extravaganza which was launched in summer and is being show nightly, year round. The colourful, vibrant giant images are projected on to a 25 x 25 metre canvass forming part of the Venetian’s frontage including a full scale replica of the famous Clock Tower from St Mark’s square in Venice. Ashton was initially asked by the Venetian to consult on the technical installation and produce all the projection artwork, after which he tendered and won the project having faced off some serious competition!
The newest ‘Winter In Venice’ video work is centered around Amadora, a character with roots deep in Italian folk lore, created by the Venetian as a key symbol for their 2012 Festival. In the projection show, she represents an anthropomorphisation of time – she is young at the start of the year and ages with the passing of time. Ashton developed this temporal idea and combined it with Vivaldi’s famous Four Seasons violin concertos as a starting point for his visual imagery, which follows the changing seasons of the year. It starts with the chilly ice of winter covering the building, which melts to reveal the flowers, positivity and energy of spring. For summer, viewers are transported to vivacious fields of blooming sunflowers, complete with a massive bee flying through, colliding with dandelions and pollinating them which then transitions into autumn. Grapes grow up the side of the building, mushrooms sprout and dance emphatically to the music and leaves swirl and jive around in a sea of movement, being buffeted by the seasonal breezes. These blast the action into winter, where the building ices up again … ready for the Festive season.
The five-minute piece is accompanied by a special re-worked version of The Four Seasons created by UK based sound artist, Karen Monid. She created one minute musical vignettes based on Vivaldi’s score, but very much in her own style.
A key reason that The Projection Studio was chosen to produce the series of visual shows is Aston’s reputation for pictorial storytelling with detailed historical references, which can really bring significance and relevance to any building or environment. The Venetian’s team wanted each show to have real depth and substance as well as being instantly accessible for the public. The resulting ‘live art’ phenomenon has been hugely successful at the Venetian with the initial three daily shows, and this has now continued with the special ‘Winter In Venice’ work. Says Ashton, “The challenge was to produce a unique and interesting narrative to engage onlookers in each case, which also required a distinctive Venetian feel, and had to be delivered to exceptionally high standards”. He has really enjoyed the experience, in the process adding The Venetian to a growing list of global landmarks to receive the Ashton projection art touch!
Ashton created all the storyboarding and worked alongside two other graphic designers – Nils Porrmann and Sang Gun Kim – on the imaging.
Yikes! When do you ever get a chance to see the likes of Joanie Lemercier, Kyle McDonald, and Joel Gethin Lewis in the same room demonstrating real-time video artwork? At the ScreenLab Residency that’s where! Through the ScreenLab 0×02 residency, artists Kyle McDonald, Joanie Lemercier and Joel Gethin Lewis worked together with students and researchers at MediaCityUK and an advanced technology center on the main campus (Dig this place: The Centre for Visual Environments). It features the Octave, a truly astounding setup which is detailed HERE. Together they developed interactive artworks that provided a unique experience for each visitor by creating artificial worlds using sound and visuals that react to their movement.
The results of the residency were unveiled at a launch event on Wednesday 5 December which formed part of the University’s As Yet Impossible series of lectures, bringing together future thinkers to challenge audiences and give them a glimpse of how science and the arts can combine to shape the world. The really cool thing is that most of the work is openly available on Github- Here’s Kyle’s, Here’s Elliot Woods’ (curator and open source contributor to vvvv). The following is the Livestream broadcast (jump to :41-ish for the true start):
A technician sent me a link to this beautiful corporate gig for Orange done by ETC Audiovisuel. Utilizing ETC’s proprietary “Onlyview” software, they were able to do it with with a whopping 26 Christie 20k’s!
Client : Orange
Agency : Havas Event
Art Direction : Superbien
Sceneography : Vincent Coutelin
Production : Fighting Fish
Projection : ETC Audiovisuel
Music : StartRec
I thought I’d post a piece that was sent to me by John Ensor Parker, co curator of the incredible Codex Dynamic recently staged at the DUMBO Arts festival. Some technical details of “An Inquiring Age” will follow (this was a massive install made possible in part by Worldstage and Nationwide Video featuring the d3 media servers), but for now, just dig the video!
Well OK. We’ve had helicopters, trucks, all manner of cars, even lawn ornaments- now tires! Check out this projectionmapping of a Bridgestone tire done by Angelsign Studios of Milan. Angelsign had a hand in the Hugo Boss/McLaren projectionmapping for Roberto Fazio last year.
Corporate Staging Resources recently staged a huge projectionmapped stage for the USANA International Sales Convention in Downtown Salt Lake City. The event at Energy Solutions Arena spanned 3 days with 12 hours of content and 11,00 in attendance. The stage and set elements were 100% projection using pre-produced animations, live action video, motion graphics, integration with live performance, video rolls, powerpoint files, and live IMAG. All the content was developed by USANA Studios. The custom scenic 44′h x 88′w x 40′deep finished wood and muslin panels were underlayed with steel/aluminum structure and the deck was 40′d x 88′w which included hydraulic doors and an elevator.
Stage Design: Jeffrey Berke and Michael Dolan
Projection and Pandora’s courtesy DWPLive!
For projection, they used 15 (fifteen) Barco HD18X in 5 (five) zones and 8 (eight) Pandora’s Box Servers plus a Manager. It’s pretty evident where the zones were if you look at the model ( around :27 in the video). I love seeing stuff like this because it makes me believe that the one-off gigs are coming back- that the ‘corporate staging’ market is coming around again…..remember when we all did HUGE corporate gigs that really needed technology like this? A great job by CSR and I hope to see more of it!
DUMBO Arts Fest 2012 kicked into high gear with the side and underside of the Manhattan Bridge projectionmapped with “Codex Dynamic”, a work curated by Leo Kuelbs and John Ensor Parker. Two site-specific, large-scale, mapped projections rotated with a selection of single-channel video artworks by internationally renowned video artists. The exhibition seeks to conjure artistic inquiry relating to the subjectivity of space, time and the effect they have on our perceived reality. The DUMBO Arts Festival is a three day celebration of arts, music, and performance that takes place “Down Under the Manhattan Bridge Overpasses” every year with world-renowned artists displaying everything from painting to video to dance and music.
Of course, we’re particular to the video aspect (more…)
Well I finally had a chance to see Amon Tobin’s iconic ISAM 2.0 show in Chicago at the Congress Theatre last weekend. I had to restrain myself from just jumping in at FOH and bugging anybody about the setup, but there were two pairs of what looked like Barco FLM-HD20′s and Peter Sistrom’s control bridge. Behind all that was the excited crew from Leviathan. The visuals from V Squared Labs and Leviathan didn’t disappoint and the Congress’ killer Nexo line array thumped with authority. I wanted to hang around after the show to chat up the crew, but since I get to Chi-town once in a blue moon, I left to go hang with some close friends. Plus, Amon didn’t take the stage until fairly late- and I’m old. Kidding.
It’s hard to explain what I saw exactly. There’s a lot going on and one only needs to see some footage to really understand….which, by the way, you can do here:
This is a behind-the-scenes look at the process behind creating the visual work for “Wooden Toy”. Check this great article over at Spinner.com, too.
All in all, it was a fun time. I rarely get to actually attend a concert unless I’m working it, so it was a treat to see. Hats off to the whole crew that put their efforts into this one-of-a-kind event.