I love small-scale mapping projects. Pomplamoose put together this yummy little vid using one projector and a bunch of foam core- done to their mashup of Happy and Get Lucky. It would seem that after a little studying, they’re only using Final Cut and the rendering/mapping engine, which earns very high marks from me! The fact that objects move in-and-out of frame with striking precision is not so amazing (there’s lots of software to adjust this, and having exatly measured foam-core helps)- the creative thing here is the use of timing and ….well….boobs as eyeballs. Enjoy!
It’s exquisite. It’s everything I dreamed of when I was a kid- robotics, in-camera film effects, precision. The San Francisco based firm of Bot & Dolly has pretty much upped the game for everything involving projectionmapping in real-time and combined it with extreme robotic film making. It seems a natural progression though, and I can’t think of anyone more capable and qualified to do it. But before we give in to our Robot Overlords, let’s remember they still need to be told what to do. It’s just that they do it over and over again with ridiculous precision and razor-accuracy. I don’t know what they used for projectors, but I suppose it wouldn’t take much in terms of lumens for a project like this. Projection software on the other hand was accomplished with Touchdesigner. As advanced as Touchdesigner is, the more you watch what they’re doing with the Iris robotic arm the more you realize that projectionmapping is the easy part. They have an entire array of tools at their disposal- BD Live, BD Time, and the stunning BD Wheel- a hand-held control wheel that allows you to scrub through a shot or attenuate playback speed. If you’ve ever been to the Museum of Science and Industry in Chicago and seen their toy manufacturing display – this is like that x1000. They have a couple of Motoman robotic arms that you can race and play against…but this scale is entirely different.
It’s not hard to discern where or how the effects are in-camera, but the marriage of the elements is what overwhelms me about Box. That, and the sound. That first big whoosh at 1:24 is just plain sensual.
Tobias Kinnebrew of B&D explains: “Box explores the synthesis of real and digital space through projection-mapping on robotically controlled moving surfaces. The short film documents a live performance, captured entirely in camera. Bot & Dolly created this work as both an artistic statement and a technical demonstration. It is the product of an experience vision realized through the integration of multiple technologies pivoting on our software platform BD Movetm for precision control of robotics.” It doesn’t take a lot of imagination to extrapolate where you can go with this type of gear on a film set. With the extreme precision and playback capabilities, the possibilities are truly endless. I gotta get out to the coast and see this in person. That’s all there is to it.
Absolute heaven. Dig it!
I know- it’s been a while. The summer, sadly, has gone. I pretty much worked and relaxed and didn’t pay too much attention to the blog. Life is like that- hit it hard in some areas, lay low in others. But luckily those patterns are bound to shift and I feel change a’comin’. To start off, we just finished a multi-million dollar renovation to the theatre I work at…which sounds glorious on the surface. In reality, it was replacement of the seats and carpet, addition of air conditioning to the tech areas, and a lot of paint and roofing. Not at all what you’d think from a gear perspective, but we did get a kick-ass sound system out of the deal- details forthcoming….
But about the PODCAST! I’d toyed around with the idea of other media for a while but the opportunity never really presented itself and being a video guy, my heart wasn’t in it. But along came George Tucker from AV Nation with just enough idea and wax to spark me and viola! A podcast! But what the heck would anyone want to listen to? Projection stuff of course!
In the first of what I hope will be a series of casts, I interviewed Bryan Dodson (along with Michelle Dodson and Brian Blessinger) of Integrated Visions. You’ve seen them here before….they’ve done all manner of projectionmapping projects and curated an art show that used projectionmapping as the primary medium. I was completely honored to use the interview for the inaugural run of the Projectionfreak Podcast. Much thanks go to the IVP team for putting up with my schedule and really shedding some light on a fascinating subject. AV Nation has a ton of other podcasts as well with a wide range of projection related topics so be sure to give them a listen.
And about that schedule…..keep on reading- there’s some great stuff coming up (including some gear reviews)
Got a great tip on a massive 360deg. projection rig for New Zealand’s Barfoot and Thompson’s 90th birthday. Spyglass used 22 Christie 20k projectors and covered about a 290m image of immersive projection. From blowing out 90 candles to a full 90 year history of barefoot and Thompson, this was truly impressive!
Another really cool project from our friends at NYX Visual- ‘Electric Bit’. Louis De Castro says they developed the concept to be shot on the back wall of a new very futuristic venue in Paris: l’Electric. “Our setup was done using a custom built quartz composer rig. It’s based on the “Tracked User” functionality of the kinect camera, importing only the silhouettes of the persons moving in front of it. The feed was pixelized according to the wall sculpture grid then used as a mask to play media content and interact with various effects (color, speed etc…). We then remapped the video feed using MadMapper. Creating a new surface for every pixel then mapping it to each pyramid, we covered the maximum space our video projector could provide. The result was a 8bit looking tracking funhouse installation played by the audience of the night.”
This business is full of deadlines and we all hate them. For some of us it’s more Love/Hate (I personally love tight deadlines…makes you feel alive). The following video shows a rather hectic deadline that Montreal-based GraphicsEmotion dealt with around Coachella time. Next time you have a deadline, remember what it must be like for a bunch of people to have that same deadline, and what it took to get to the end! We’ll look at some more great stuff from Julien Abril and the team at GEM in the very near future……
From The Agency, comes this great looking project- shot at night in the forest of Fontainebleau. Romain tells me they first shot the band members in their photo studio. Then, during the night in the forest of Fontainebleau, they projected their portraits on the rocks and trees and then took about 600 pictures (like a stop-motion). Finally, they assembled the pictures and added a camera traveling (parallax) and transitions between pictures (morphing) with Apple’s Motion software. Love that they did it on the fly, with a car battery and an inverter!
- video projector Optoma 3000 lumens
- electrical converter
- power supply car battery
- midi keyboard
- camera Nikon D800
- Apple Motion
- Apple Final Cut
When I was a kid growing up on the West Coast, the hot ticket in shoes was to own a pair of Vans. They ultimately became the de-facto skate/surf/grunge wear shoe-of-choice when they came out with the slip-on version (still are AFAIK). The beauty of Vans at that point (early 80′s) was that they were still quite boutique and you could pick and choose different colors/fabrics for the various designs they had. If you were reeeaallllly cool, you could take (as I did) your own fabric in and have them make a pair for you.
Fast forward 30 years and you get the following. (more…)
By all accounts it looks like Form and Substance was a big success. If you couldn’t make it to the show, here’s a little teaser footage with a few recognizable pieces….
Hoping to get some details from Bryan in the near future…
Big reminder- Form and Substance: Projection Mapping in Contemporary Art, the first group exhibition in the United States dedicated exclusively to artists working with projection mapping as a medium- is this Friday. If you’re in the NYC area and you’re a fan, get to this exhibition!
In addition to the already outstanding line-up (including Davy and Kristin McGuire, John Ensor Parker, Joanie Lemercier), they’ve added two new artists to the roster: Joel Fitzpatrick is a fine artist, fashion designer, interior designer, lighting designer, and production designer. He will be presenting three works, including a collaboration with New York based painter and graffiti artist Adam Dare.
The exhibition opens Friday, May 10 at 6 PM at the Gowanus Ballroom at 55 9th Street in Gowanus, Brooklyn. The opening party is from 6 PM to 10 PM, and entry is free.
There will be a $10 cover charge starting at 10 PM, with Percussion Lab residents Nooka Jones and Archie Pelago playing till 4 AM. Proceeds from the door go to benefit the Gowanus Ballroom, which is still recovering from damage incurred during Hurricane Sandy.
The full list of artists is below. We are also still accepting tax-deductibe donations to help defray costs, including travel and accommodations for our foreign artists, promotional expenses, and production costs for several works. All donations are processed by Mister Artsee, a 501 (c) (3) arts-industry non-profit. Email for details about donating.
d3 Technologies are pleased to announce San Carlos based rental and staging company Tekamaki have signed up to become the latest d3 Studio. With a client base ranging from NASA to Nintendo and Electronic Arts to Google, Tekamaki profiles as a high-end technical service provider with deep roots in display technology and an extremely knowledgeable staff.
Tekamaki’s capabilities range from concept development through process management, project design and staging. A small, flexible company with decades of industry experience between its team members, Tekamaki’s focus has always been on teamwork, talent, innovation and the latest in display and media technology to help their clients successfully communicate their message. Tekamaki used d3 systems on the September 2012 DreamForce event for Salesforce.com, which saw the entire San Francisco City Hall mapped up for a one-off performance by the Red Hot Chili Peppers. Based in San Carlos, California, Tekamaki team members include Matt Ward (co-founder of Element Labs), Joe Conway, Ron Machado, Robert Loney and Christopher Burdett.
Mapping Festival 2013 is about to get under way in Geneva so get tickets NOW. There’s something for everybody- installations, VJing, and workshops on mapping and stage design from the likes of Boris Edelstein, Joanie LeMercier, and Phillipe Chaurand.
“The Mapping Festival is a multidisciplinary festival dedicated to audiovisual arts and digital cultures. As the sole broadcasting space of this magnitude in Switzerland, the festival is now also recognised internationally, and this with the richness of programming. Mapping Festival offers every year audiovisual performances, installations, clubbing parties, live performances, architectural mapping, as well as workshops and conferences.
Thanks to this unique diversity aspect, the festival is recognised throughout the world as an major event, a real experimental meeting space, for creation and exchange with its innovative thinking in the field of audiovisual arts.
Now in its eighth edition, the Mapping Festival has steadily grown and has become one of the leading events of its kind in Europe.”
AntiVJ has once again conquered a major projection mapping on a very unique structure. Paleodictyon is shot onto the curved exterior of architect Shigeru Ban’s the Centre Pompidou Metz, France. “(The piece is) loosely inspired by the work and research of deep-sea expert Peter A. Rona, (and) abolishes notions of scale by contrasting micro-architecture with human construction. Fascinated by the marks left by unknown creatures called Paleodictyon Nodosum, he offers the hypothesis that these hexagonal structures are designed in order to cultivate bacteria. A modern day Captain Nemo, Peter A. Rona wanders relentlessly across the seabed looking to discover (more…)
The lighting design arm of NYX Visual, NYX Atelier recently did a private showing of “Tetraedre”, a projectionmapped sculpture for Vincent Coutelin’s private collection. The team painstakingly created the entire structure out of scrap materials and glue. They used a Panasonic 6k and a combo of Madmapper and Modul8 to drive the visuals. Nice work!
Exciting news from Brian and Michelle over at Integrated Visions- they’re opening a group exhibition entitled “Form and Substance” at the Gowanus Ballroom on the weekend of May 10-12. It’ll feature works by Joanie LeMercier, Claudio Sinatti, Domingo Zapata, and more. Here’s an excerpt fro the release note:
“Integrated Visions Productions is excited to announce an additional creative path for 2013. In the wake of the success of the ‘Codex Dynamic’ group exhibition at the 2012 DUMBO Arts Festival (see PF article), which received the festival’s Grand Prize and Best in Show awards, we’re focusing on more intimate artwork.
We’ve developed a series of projection mapped paintings, combining fine art painting techniques with cutting-edge, projection-mapped animations to create a hybrid medium that we see as the first new terrain being explored by working artists in the 21st Century – akin to Impressionism and similar upstart movements at the turn of the last century.
We quickly realized that there exists a global community of artists and technologists working at the intersection of the traditional media of painting and sculpture and projection mapping, and we began to contact our favorite practitioners and curate a group exhibition.
Form and Substance, North America’s first group exhibition dedicated to projection mapping as a fine arts medium, will take place the weekend of May 10-12, at the Gowanus Ballroom in Brooklyn, New York. The Frieze Art Fair, the enfant terrible of the global festival circuit, takes place in New York over the same weekend, making this a unique opportunity to make a global impression.”
If you’re in NYC or anywhere near on that weekend- this is one NOT TO MISS.
The incredibly inventive folks over at White Kanga recently did this huge industrial for CTL Logistics. Utilizing eight 22k projectors and Touchdesigner, they transported the audience on an intergalactic themed presentation, and then fed live video of the entertainment into the animated video frames. These guys do some amazing work- make sure to check out their piece that appeared on PF previously… MPS v1.0
Tigrelab just did this great videomapping for TV3 featuring Sacude. Projecionmapping and dance already go together well, even more so when you do it sideways 30 ft. up a wall! In addition to some fantastic camera work, a Dataton Watchout was used along with a single Barco 20k.
Brett Jones, over at Projection Mapping Central sent me a really neat project he worked on as an intern at Redmond. Microsoft’s ‘IllumiRoom’ is a proof-of-concept system for augmenting the area around a display with projected visualizations. Gamers- take note! Yikes…what’s going to happen when I use this with 3D glasses????
I came across a really great looking mapping project from Dub Video Connection recently. They are a multidisciplinary studio, based in Lisbon, Portugal, dedicated to multimedia arts and interactivities, since 1997. They are committed to develop ideas and projects in Film Direction and Production, Graphic and Motion Design, Visual Identities for artists and festivals, Video Mapping and 3D Visuals, Interactve Systems, Technical Implementation and Visuals Creation and Performance. Dub Video Connection uses its skills, allied with the most recent technology, to blend visual narratives and visual identities and bring them to the most demanding audiences.
DVC explains about the piece, Panoramic Room 2, “In this project we used two Panasonic DS100 projectors, 10k therefore, as you can see on the video.
For the playback we used Dataton Watchout and connected to another computer for the live drawing there was a member of the team drawing with total freedom using Alchemy over the whole projection. We can say that the biggest input on “hardware” was in fact the black tape on the wall, which gave to the image that amazing contrast that we can find in the medieval stained glass. Every line and surface was mapped and operated during the show, an audiovisual experience, with sound design and music to involve the audience in that specific environment (rain, birds, lightnings, etc). This live performance wasn’t a finished product, and in this very next weekend we’ll have a another one in the same place with the same environment, but with inputs, new visuals, contents and some narrative. This project was definitely implicated in the specific architecture of that space (House of Music, by dutch architect Rem Koolhaas). This project was created as an hostage of that space, as an experimental and paisagistic approach inviting everyone to sit down and enjoy the imaginary and surrealistic transfiguration of the room.”
Love the taped outlines!
London (December 11, 2012) – Electrosonic is pleased to announce its acquisition of Global Immersion, a leader in the design and integration of high performance digital immersive theater attractions. Global Immersion will continue to serve the planetarium, institutional theater and giant screen markets.
The acquisition, completed on December 10, 2012, positions Electrosonic as the only company to offer digital immersive solutions across the theme park, museum, giant screen cinema and planetarium markets.
“This is a significant strategic move for both companies, and I am excited by the prospects presented by the acquisition,” says Jim Bowie, President of Electrosonic Group. “As a single operation, we will service an even broader range of markets, bringing further innovation and an expanded offering to our customers. Our goal to attract and develop the best industry talent has been one of the drivers of the acquisition. Together we will lead by consolidating our strengths and delivering the best visual systems in the world.”
Founded in 2007, Global Immersion is renowned for its work with highly specialized and technically-complex digital immersive theaters. The company has won multiple project and business awards, and has established a solid base of digital immersive theater attractions worldwide. Its project portfolio includes the California Academy of Sciences, Adler Planetarium, Moscow Planetarium, Swedish Museum of Natural History, Peoria Riverfront Museum and Reuben H. Fleet Science Center.
Martin Howe, CEO of Global Immersion comments “I am delighted with this transaction with Electrosonic. It allows us to further expand our activities and develop our product and service offering, opening up new doors and bringing with it many synergies. The planetarium and giant screen markets are undergoing significant change as the digital revolution pace quickens. Electrosonic offers a range of benefits that our customers can immediately enjoy. Its international reach and broad technical expertise and capacity mean that we can more cost-effectively service a wider range of customers in more locations, while building upon our shared reputation for quality, performance and support.”
Here at Projectionfreak, we’re proud to have Electrosoniclamps.com as a sponsor! Check out their website by clicking on their advert over on the right for all your OEM and replacement lamp needs! If you think you might like to jump on the sponsorship bus, get in touch with Projectionfreak- admin(at)projectionfreak.com….
Congratulations to Mark Coniglio, creator of Isadora, for a WTA win! It’s hard to say how Izzy has affected me in my work- it’s the first app I used for video manipulation, and the one that kept me hooked- but it’s so much more than that. The Isadora user community is pretty unique. If you haven’t had a chance, check out Troikatronix and give it a whirl. Chances are it’ll change the way you work.
NEW YORK, October 23, 2012: The World Technology Network, in association with CNN, TIME, Technology Review, and Science, awarded composer and media artist Mark Coniglio the 2012 World Technology Award in the category of the Arts at a ceremony at the Time & Life Building in New York City.
The award recognizes “innovative work of the greatest likely long-term significance.” Coniglio’s award in the arts category recognized his contribution as a composer, media artist and co-founder of the performance group Troika Ranch; as the creator of the interactive media-software Isadora; and for his contribution as a teacher who has shared his aesthetic vision and technical know-how through innumerable workshops across the globe.
Of his award, Coniglio said “I’m thrilled to receive this wonderful honor. I’ve spent my life exploring the intersection of art and media, trying to find ways to use computer technology to more deeply express the human experience. To have that journey acknowledged by the WTN is truly gratifying.” The new WTN Fellows and Corporate Members were officially inducted into the WTN membership during a gala ceremony at the Time & Life Building in New York City, where the winners were announced. The Awards gala occurred at the close of the World Technology Summit, a two-day “thought leadership” conference held in association with the WTN’s partner organizations.
The World Technology Awards have been presented by the WTN since 2000, as a way to honor those in 20 different categories of science and technology and related fields. The annual World Technology Awards nomination process is an intensive global one, lasting many months. The Award nominee pool this year of over 600 nominees came from three sources: names put forward by the WTN Fellows (winners and finalists from previous annual Award cycles in the individual Award categories); research by the WTN staff; and, to a lesser extent, from nominations from individuals and companies themselves.
The WTN is a curated membership community comprised of the world’s most innovative individuals and organizations in science, technology, and related fields. The WTN and its members – those creating the 21st century — are focused on exploring what is imminent, possible, and important in and around emerging technologies.
Yikes! When do you ever get a chance to see the likes of Joanie Lemercier, Kyle McDonald, and Joel Gethin Lewis in the same room demonstrating real-time video artwork? At the ScreenLab Residency that’s where! Through the ScreenLab 0×02 residency, artists Kyle McDonald, Joanie Lemercier and Joel Gethin Lewis worked together with students and researchers at MediaCityUK and an advanced technology center on the main campus (Dig this place: The Centre for Visual Environments). It features the Octave, a truly astounding setup which is detailed HERE. Together they developed interactive artworks that provided a unique experience for each visitor by creating artificial worlds using sound and visuals that react to their movement.
The results of the residency were unveiled at a launch event on Wednesday 5 December which formed part of the University’s As Yet Impossible series of lectures, bringing together future thinkers to challenge audiences and give them a glimpse of how science and the arts can combine to shape the world. The really cool thing is that most of the work is openly available on Github- Here’s Kyle’s, Here’s Elliot Woods’ (curator and open source contributor to vvvv). The following is the Livestream broadcast (jump to :41-ish for the true start):
I had no idea such a device even existed! NVG for a projector! I suppose for a video game crowd this would be excellent…but it seems like it’ll be for so much more- read military. At I/ITSEC 2013, Norway’s projectiondesign announces the FS35 IR series, the world’s most capable solid-state LED projectors for NVG stimulation requirements.
The FS35 IR series is available in two models. The 4.1 Megapixel FS35 IR wqxga features the highest resolution NVG stimulated images available for unprecedented realism and detail in day and night training, whereas the FS35 IR wuxga features dual IG input capability for simultaneous RGB + IR and seamless transitioning from day to night-time training.
The FS35 IR series incorporates projectiondesign’s 2nd Generation ReaLED™ illumination for brighter daytime simulation, and improved optics over previous generation projectors meaning that the intensity of IR is boosted by an (more…)
Projectionmapping artists Obscura recently installed a HUGE permanent projectionmapping rig for The Hive, a night club in Copenhagen. The decorations for the walls were modelled in SketchUp and transformed into flat shapes using the Pepakura Software. The different fragments were then laser cut in thick cardboard. Assembling the pieces wasn’t easy, but with patience and small nails, acrylic foam and other remedies they were put onto the wall and fastened.
They used six 4000 lumen Acer projectors for covering the two walls. They were mounted below the ceiling to cover 11 by 3 meters on each wall. The connections were made using HDMI cables. The longest stretch was approximately 15 meters – about the furthest you can go without amplification.
A Mac Pro with an ATI Radeon 5870 graphics card was connected to two TrippleHead2Go devices. On the machine, Madmapper handled the precise mapping of pre rendered graphics to the physical shapes. But apart from that we created a box with buttons that allows the employees to switch between the different prerecorded video loops. The box was created using an Arduino board that communicates with Max/MSP on the computer. Max/MSP handles the timing, fading and switching between modes and forwards a midi signal to MadMapper which then reacts by switching between between presets. Also it was a requirement that a VJ should be able to connect to the system. The VJ switches to a setting on the Arduino box and plugs in a DVI cable. This mode is handled by a Blackmagic capture card that forwards the VJ signal into Milumin. Here the VJ signal is adjusted to the dimensions of the walls (the signal is tiled and mirrored) and the output from Milumin is then via Syphon put into MadMapper.
So once again we see a prime example of how a little thought and ingenuity go a long way. Expensive components and complex gear need not be the purvey of video, mapping, or permanent installs, indeed- you can get some pretty astounding results with less. Nice work Obscura!